[Pidgin] #1075: IPv6 on win32
Pidgin
trac at pidgin.im
Fri May 18 11:00:42 EDT 2007
#1075: IPv6 on win32
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Reporter: makenshi | Owner: datallah
Type: enhancement | Status: new
Priority: minor | Milestone:
Component: winpidgin (gtk) | Version: 2.0
Resolution: | Keywords:
Pending: 0 |
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Comment (by Giel):
I assume that, IPv6 support on GNU/Linux systems, versus no such support
on win32, is currently achieved through conditional compiling (i.e. #ifdef
style macros)?
Since both OSes use berkeley style sockets (winsock's main difference is
in socket construction/destruction) I suppose there would need to be
little difference between the two pieces of code. I'm interested at giving
the integration of IPv6 support a go (currently working on achieving the
same for the [http://wz2100.net/ Warzone 2100] codebase).
However, since I'm new to the Pidgin codebase (almost typed Gaim there...,
although that would equally apply), I would like a pointer at which files
currently implement IPv6 networking support (i.e. for GNU/Linux) and where
such support for win32 should go (unless they ought to be in the same
files of course).
PS I have already succeeded at compiling Pidgin, so that's one barrier
down.
--
Ticket URL: <http://developer.pidgin.im/ticket/1075#comment:2>
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