Moving Sound into Core
Christopher Stafford
ukdrizzle at yahoo.co.uk
Sun Jun 17 17:11:55 EDT 2007
Casey Harkins wrote:
> Mark Doliner wrote:
>
>> On Sat, 16 Jun 2007 19:41:04 -0500, Richard Laager wrote
>>
>>> On Sat, 2007-06-16 at 19:32 -0500, Casey Harkins wrote:
>>>
>>>> If this approach were used, what do people think about *removing* sound
>>>> from core (moving the small bits directly into gtksound.c or finch's
>>>> equivalent)?
>>>>
>>> Without thinking about this a ton or seeing an implementation, I
>>> think it'd probably be okay.
>>>
>> But then you lose the ability for the core or a core plugin to play a sound
>> using purple_sound_play_file(). Would you actually gain anything by this
>> change? It seems like you'd just be shuffling code around.
>>
>>
>
> A quick grep on libpurple/ shows nothing using it right now. I'm not
> sure what 3rd party core plugins might be using it though. I think the
> gain is eliminating an unnecessary layer of abstraction. From what I
> understand, Adium is not using the sound ui_ops from libpurple. Finch is
> already duplicating most of the gtksound.c, so there is little advantage
> for the abstraction there either.
>
> The ability for core plugins to play sounds would be lost though.
>
> What I didn't consider is what impact this might have on the VV work in
> the future. If it requires some sort of audio abstraction in core, then
> removing it before then would be silly.
>
>
The msn extras patch I wrote (can't remember the branch it's sitting in)
uses it it play voice clips. although that could be done through the UI
I guess there's a benefit in being able to target any UI that can play
sound easily rather than just doing Pidgin.
cheers
chris
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